343 Industries is working to address Halo Infinite graphics criticism

Halo Infinite caught some flack recently, following the campaign reveal during the Xbox Games Showcase. Complaints included the lighting, low texture detail and a general flatness, with the consensus being that it doesn’t look very next-gen. 343 Industries has addressed the criticism in a community update

343 stands by Halo Infinite’s aesthetic, which community manager John Junyszek says is meant to have a “more vibrant palette, cleaner models and objects with less noise,” evoking the original Halo Trilogy. In regards to the visual fidelity, however, he acknowledges that there’s still work to do. 

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